This is a response to “Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers” by Golan Levin and Collaborators.
It is interesting to know that the birth of computer vision began from a belief. The article mentions that Myron Krueger’s legendary Videoplace was motivated by his deeply felt belief that the entire human body ought to have a role in our interactions with computers. This makes me think that there is no boundary between coding and making art. And these works are the combination of belief and science. From only an idea in Krueger’s mind, body tracking has initialized a realm of computer art. Reading this motivates an artist like me to believe in myself and making what I am thinking of.
The body tracking examples also remind me of seeing an interactive project last year in NYUAD. The project shows an object on the big screen. This object first moves when we move. After that, we have to follow the movement of the object on the screen. This project shows how we first control computer, but then the computer controls us back. It also relates to the trickle-down effect which is mentioned in the article. Computer technology used to be a thing only in the computer field. Yet, it has grown and appears everywhere and every time in daily life. I agree that this is such a big movement in modern days. However, it may reach a time when the computer will not track our body anymore, and our body has to track the computer, or, follow the instruction of the computer.