Simple Game

The objective of my simple game is to control the player using two potentiometers to “eat” the “food” that appears in random places, and reach a score of 20 before time runs out.

I also designed it so that the difficulty gradually increases throughout the game. At first the “food” is static, but after every 5 counters, it is randomly relocated after shorter and shorter period of time.

My game involves 3 sensors: two potentiometers, each of which moves the player along x-axis and y-axis, and a button that can be pressed to restart the game.


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